This page was last modified on 17 September 2019, at 09:32. https://skyrim.gamepedia.com/Driftshade_Refuge?oldid=140910, To the north-east, west and south-east there are three, Potions ×5 and chests ~190, ~780 (behind trap gate). To the south is the kitchen which holds a selection of food items on shelves and in barrels, including three rabbits and a pheasant hanging from racks, with a second pheasant on the floor beneath. Before looting, you may wish to dispose of the Silver Hand in the adjoining room to the right. There is also a grindstone, an anvil, and a workbench on this platform. After that, turn to the North and then follow the passage as it bends around to the East. UESP:Skyrim Map. There are a few ore veins around the fort, each a small distance away in a particular direction. Driftshade Cellar is a dungeon in The Elder Scrolls V: Skyrim. But every time I try to enter the final part of the fort (where the "boss" is), I CTD. On this mission Vilkas will replace any follower. The Build. Both are south of Dawnstar. Two more Silver Hands patrol here, one on the top level to the left, and the other straight ahead on the lower level. One has lookout duty atop the main building, while the other stands guard by the door. Slot 1, Slot 2, Slot 3, Slot 4 Not surprisingly, Driftshade Refuge is crawling with hostile Silver Hand members, so take advantage of your follower and kill the opposition one by one. Driftshade Refuge is a Silver Hand fortress in the north of Skyrim. This place is located in the northern part of Skyrim. The Dragonborn must take a detour through there because the direct route is blocked. Look for one in Boss arena in the Driftshade Refuge and second in Captain’s quarters in Fort Kostov. All the strengths of a mage, yet capable of standing toe to toe with the toughest melee enemies in the game and dishing out some serious pain. Fast travel to the nearest place and work your way up the mountain until you discover Driftshade Refuge. Two garlic braids hang from a cave-in blocked doorway in the north wall. The marker is to the north but with the north door barred, use the west tunnel and kill the lone Silver Hand in the small chamber. Spell Tomes. skyrim - purity of revenge - driftshade refuge - glitch » Mon Apr 14, 2014 11:09 pm . There are a total of twenty-one snowberry bushes along the path leading up to the front entrance, with two more off to the left of the building, and two more near the cart around the back. But I guess only one of us can hang out in the Ysgramor … You asked me to go so I could do all the fighting even though I couldn't care less if Kodlak was dead much less who killed him. The other direction leads to a wine cellar. Fort Sungard Annex - Fixed jail door. I talked to Vilkas as I always do to finish the C04 Bloods Honor quest, but this time C05 Purity of Revenge didnt start. To the south you'll encounter the previously encountered door that was barred at the beginning and you will find yourself at the first room that you've entered through. Newer Than: Search this thread only; Search this forum only. Fort Dunstad - Jail. Continue down some stairs until you come to a door that leads to a large lobby. Behind the fireplace are shelves holding two random skill potions, a coin purse, and an apothecary's satchel with some rarer ingredients. You can attack and kill the werewolf in the cage before unlocking the cage, but it will be considered an assault. Silent Moons Camp - Bridge cage. After following the stairs down from the entrance, you will come to a multi-junction room. You can find it by traveling South East of Dawnstar. File:Skyrim Driftshade Refuge World Map.jpg. I havent even discovered Driftshade Refuge or started the Helm of Winterhold yet. This connects to the Driftshade Cellar. There are two Silver Hands patrolling the middle corridor, which leads to a door that is held shut by a wooden bar on the other side. They usually gather by the table on the platform to the east with an iron helmet, a piece of mudcrab chitin and the fragments of Wuuthrad (If you are here during the related quest) and a copy of the One-handed skill book 2920, Morning Star, v1. The Dragonborn raids this place with Vilkas as part of The Companions quest line in order to recover the stolen fragments of Wuuthrad and to put and end to the Silver Hand once and for all. A pressure plate is located in the middle of the corridor leading through to the Silver Hand, and on the other side of the trap is a pullbar for manual activation. There are three other beds haphazardly strewn around the room, two end tables and an unlocked chest. On the table by the fireplace to the south is a copy of the Block skill book Warrior along with two common books and a coin purse, and behind this a cupboard. There are three zones to the fort, one exterior, and two interior: Driftshade Refuge and Driftshade Cellar. Enter silently and sneak attack the two Silver Hand agents below. Cronvangr Cave - Cage. This is the location of the Sliver Hand. To the south, below where you entered is a lighted corridor leading to a door back to the refuge. Two dead werewolves and one still alive in a cage (hostile) can also be found. Once they are dead, just head inside the refuge. DRIFTSHADE REFUGE; 17. Dispatch the two sentries outside, one at the door and one on the roof. The table to the right in the second room holds a few iron shields and an iron weapon, and a set of shelves to the left holds an assortment of iron weapons. A few times suggested levels are higher on previous quests, but that has no affect on the current quest. They are located at Driftshade Refuge, very close to Fort Fellhammer, which we previously visited (both are south of Dawnstart). darkknight4321234. The next room is guarded by a Silver Hand, and is a torture room. Driftshade Refuge is a Location in Elder Scrolls V Skyrim. Driftshade Refuge - Cages. The dilapidated fort, almost lost beneath snowdrifts, is now a base of command for the Silver Hand. Down the stairs, there is a random sword and helmet on a table, and a door, which leads to what appear to be a room for brewing mead. It is southwest of Frostflow Lighthouse and northeast of Fort Fellhammer. Behind the boiler, on the raised section of the room, there is a shelf with minor potions of magicka and health, and a copy of the Light Armor skill book The Rear Guard and another set of shelves holding alto wine and wine against the south wall. The first room holds only a deathbell on the table, and an apothecary's satchel on the top shelf of the second set of shelves from the right. ABANDONED SHACK . In This Wiki Guide. There is also a copy of The Rear Guard there. Driftshade Cellar. Display results as threads There are three zones to the fort, one exterior, and two interior: Driftshade Refuge and Driftshade Cellar. Books. The table in the southeast of the room has a medium coin purse on top and an unlocked chest beside it. Oct 2, 2015 @ 9:29am Weirdness. Embershard Mine. PREVIOUS. The Driftshade Refuge is a fort located in Northern Skyrim. Its withdrawn location in the mountains, and apparent disappearance from local memory, is ideal for concealing activities. Was this guide helpful? Driftshade Cellar - Jail. Skyrim Codes for Cells in Skyrim, Dawnguard, Hearthfire and Dragonborn Driftshade Refuge is a dilapidated fort located southeast of Dawnstar. Travel to Driftshade Refuge with Vilkas. The table south of this holds an iron ingot, a random potion of regeneration, and a bottle of wine. The next corridor leads to a large two-leveled room. Orphan's Tear - Jail. The only time the fort is named it is simply called "Driftshade", which offers no insight into the matter. It is located due South-East of Dawnstar or South-West of Frostflow Lighthouse. The lever to lower the spikes is to the right of them beside the chest. Plan your … Driftshade Refuge (Spoilers, I guess) VoidNoodle 9 years ago #1 The quest for the Companions, the one that asks me to retrieve those...things in Driftshade Refuge. Brittleshin Pass. To the west, in a darkened room is an adept-locked chest. There are stairs leading down to the north. Look behind them to find a chest. An Explorer's Guide to Skyrim: Driftshade Refuge: Updates major landmarks on map. Driftshade Refuge is a keep in Skyrim that forms the main base of operations for the Silver Hand. Walkthrough . The Elder Scrolls V: Skyrim. I waited 32 days in game, and returned to driftshade refuge to verify it was indeed respawned (I had completely cleared it previously), and proceeded to jorrvaskr to … Past the metal spikes in the dining room is the door to the cellar. Leave the Jorrvaskr sanctuary, open the world map and look for Driftshade Refuge (screen above). This page was last edited on 3 May 2015, at 17:45. Driftshade Refuge is a dungeon in The Elder Scrolls V: Skyrim. There is more wine on shelves to your left as you enter and a dead werewolf lying in front of a rack. The Katariah - Fixed jail door. On the lower level, there is a table holding a random potion of stamina and a copy of Forge, Hammer and Anvil. There are three iron ore veins; one north-northeast, one west, and one south-southeast. The reason for this is a bed and chest in a hidden section behind the default position of the spike wall, just pull the handle and the wall will swing open and remain so. There are two orichalcum ore veins to the east. The table to the far left holds a filled random soul gem and a random healing potion. There will be two guards out here you can take out before going inside. SPOILERS BELOW IF YOU ARE TOTALLY NEW TO THE GAME So first Vilkas can't help out in Ysgramor's Tomb because he "had vengeance in his heart" or whatever. There are two more Silver Hands here: one across the room by some raised metal spikes, and one to the left sitting at a table, which also holds a random potion of magicka. Location type: cottage. If you tackle Blood's Honor at 6 it is likely to be tough, but on this quest you should find it of 'normal' difficulty. In the two-leveled room with many boxes on the floor, make sure to search for An Explorer's Guide to Skyrim which … They are located at Driftshade Refuge, very close to Fort Fellhammer, which we previously visited. The official description has it absolutely spot on; a sorcerer is one of the strongest builds I’ve played in a long time. Skyrim Shades Painting Art Shutters Paint Draw Eye Shadow. It will not be considered an assault if you unlock the cage and let the werewolf turn hostile. Search titles only; Posted by Member: Separate names with a comma. There is a tunnel carved into the ice and rock to the north. FROSTFLOW LIGHTHOUSE; 18. Link; Reset; Map Key; Help; Discuss; UESP Home Dragon Lair. A second table covered in bloody bones with an iron dagger found among them. Druadach Redoubt Cave - Fixed cage. They will warn you against approaching the fort, and turn hostile if you choose to venture too close. The corridor leads to the fort's dining and kitchen areas. On the shelves beside the bed with the bandit there is a random potion of healing and a cow hide. The opposite platform is devoid of loose items, but does hold the boss chest, where any items you are sent here to recover may be found. If you haven't unlocked it yet, it would be good to start your journey in Dawnstar, heading south-east. There is a Silver Hand either side of the main boiler in the center of the room. Driftshade Refuge Skyrim. A bench in the opposite corner has a bottle of wine on top. Past the trap is a small storage area, full of several pieces of iron and leather armor, iron weapons as well as a minor potion of stamina and magicka. Inside Driftshade Refuge in The Pale. YES NO. This is the main section of the keep. Darkshade. Skyrim Wiki is a Fandom Gaming Community. Halfway along the next corridor, there is an adept-locked door on the left. There are a few indicators that the fort was supposed to be named "Driftshade Sanctuary" (the name of the location, the editor ids of the individual cells, etc.). It is southwest of Frostflow Lighthouse and northeast of Fort Fellhammer. Eliminate the pair of guards outside the site and enter Driftshade Refuge with Vilkas. Driftshade Refuge has a minimum level of 6 therefore it is suggested you be at least level 6 in order to tackle the dungeon. Pinemoon Cave. The cellars beneath the refuge. To get to the archer on top of the building, you will need to go around the back, where a wooden ramp is located. HOB'S FALL CAVE; 1. The stairwells lead underground to a wooden door. The room has seen better days with fallen masonry and crushed wooden furniture littering various corners of the room. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. A Silver Hand patrols the next section, past a spike wall. Driftshade Refuge CTD - posted in Skyrim Mod Troubleshooting: Hello, In my current game, I have a very problematic bug: each time I try to enter Driftshade refuge during the Companions Guild Questline, the loading screen doesnt appear, and the game crashes. It was once a much larger fort, as seen by the broken walls a short distance from the only remaining intact building. Yeah right. Driftshade Refuge is a keep in Skyrim that forms the main base of operations for the Silver Hand. Driftshade Refuge is a dilapidated fort located southeast of Dawnstar. The eastern corridor has collapsed, so the only option is the western room. The Elder Scrolls V: Skyrim > General Discussions > Topic Details. [SOLVED] I'm doing "Kodlak is dead. On the upper level there are several sets of shelves mostly holding ruined and burned books, however among these are several common books, a random potion of stamina and An Explorer's Guide to Skyrim, which may add map markers for some undiscovered locations. Ive been googling for answers and trying possible solutions and nothing worked. So I have never had this problem happen before and I can't figure out what is causing this. Location . Accessibility: You can't explore the shack until you've started With Friends Like These Dark Brotherhood quest. Behind the barred door there is a room with three Silver Hands. I was there at Driftshade Refuge. After the corridor there is an open doorway into a large room, with stairs down into it on your right. The UESPWiki – Your source for The Elder Scrolls since 1995, https://en.uesp.net/w/index.php?title=Skyrim:Driftshade_Refuge&oldid=2010556. There are two Silver Hands on guard duty outside the fort. To train here, simply enter your characters name in one of the slots below.You are NOT allowed to add/remove slots and you are also NOT allowed to remove someone else's character. Go around the first stack of barrels to the left. Below you are two Silver Hands by a large fireplace opposite. There is also a copy of Charwich-Koniinge, v2 in an open topped crate on the floor and to the left of the shelves are a pair of iron boots. Essential Quests: The Black Star, College of Winterhold, Driftshade Refuge, Ironbind Barrow. Once inside go down the AMAZINGLY LONG stairs and enter the wooden door. Saved by Andrea Jones. On a table in the corner there are three steel ingots, a pheasant roast, three garlic bulbs, a random potion of stamina, and a deer pelt. There are two more Silver Hands in the first room along the ice tunnel, along with two cages, one of which holds a werewolf. The exact reason for the change/non-implementation is unknown. Clear out the Fort" quest. NEXT. You enter into a small room with a lit brazier in front of you and a random potion of healing, both on a low table. Driftshade Refuge is a dilapidated fort located southeast of Dawnstar.It is southwest of Frostflow Lighthouse and northeast of Fort Fellhammer.There are three zones to the fort, one exterior, and two interior: Driftshade Refuge and Driftshade Cellar.. You will now have access to the chest. Both cages have apprentice-level locks, and while the cage with the werewolf holds a three legs of goat, the other cage holds only a dead horse. 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